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Creating staxel mods
Creating staxel mods













creating staxel mods
  1. Creating staxel mods mod#
  2. Creating staxel mods full#
  3. Creating staxel mods mods#

Such as animals actually being interactive, there's a community, if you play with others it's not "every man for himself". When I tried to turn minecraft into harvest moon years ago, through mods.

Creating staxel mods mods#

29 mods in it still wasn't in depth or as fun as a harvest moon, or even a rune factory, and it still felt more like and adventure game. And any attempts to build a community were quickly turned into an apocolypse. In my opinion, minecraft is a game where you always feel alone out in the wilderness unless you're playing with close friends. It's not a place where I'd want to hop on a server and try to make friends.

Creating staxel mods full#

Minecraft has been out for a long time, is a full game and has a large amount of mods that cover all genres of games.

Creating staxel mods mod#

So not matter what people say, your just going to say "oh but in mincraft you can download (place mod name here)", So if you want a proper comparison you have to think of both games being "vanilla". mining goes pretty in depth (main games fous of game) MINECRAFT HARVEST MOON MOD EP 1 DOWNLOAD Pretty much all other features are basic since there not the focus. building being secondary focus, with rewards for building such as NPCs moving in farming being the main focus, tons of tools to use and in future alot more all other features are basic, again since there not the focus.Īnyway thats my break down of the both games, yes similar but both take their own path and focus. Staxel has a lot more different ways to create than just having a crafting table and furnace. You need to have the tools to make certain pieces. There's also a lot more different tiles to create and use when making houses. There are quests - you're asked by the townfolk to make new places for them and can build new houses to get more villagers to move in. Most villagers have their owh characterisation, to boot. You can catch bugs, collect foods in order to make meals, explore, dig, build, collect, sell and buy various different materials and items (for example, new clothes to wear.) You can choose a pet who will, if you take care of them, give you presents in the form of rare seeds, clothing and accessories. I'm sure there will be more to come after early access is complete, but the current build is a calm farming experience with building and pretty voxels. You don't have to worry about monsters coming around to ruin things, you can play multiplayer and customise your builds quite a lot more than you can in minecraft.įrankly, I play minecraft quite often (with and without mods) and this offers enough of a difference that I'm quite in love with it. It hits the same feel, but is a bit more relaxed and focussed more on farming and interacting with a cute world full of cute animals and characters. I like Stardewvalley, Minecraft AND Staxel, the overlap is nice, familiar gameplay doing things I enjoy. If we're looking at USP (Unique Selling Point) for Staxel, the things that stuck out for me are:Ī greater focus on RPG elements, with a town, villagers that you interact with beyond 'give item for other item' (ala minecraft). While Minecraft feels more like a wilderness, Staxel feels more like a community. Compared to Stardewvalley, which has community (and at present a better NPC community, though Staxel has a lot of growing in that area), Staxel has a lot more building, crafting, creating. It's quite limited in how much creativity you can get from it.

creating staxel mods

Staxel bridges the gap here, with the hands-on creativeness of Minecraft, combined with the community feel of Stardewvally.įarming emphasis is also different, without mods (and I'll agree there are some excellent ones) minecraft's farming can be fairly basic.

creating staxel mods

  • MINECRAFT HARVEST MOON MOD EP 1 DOWNLOAD.














  • Creating staxel mods